Creator tools

LiveAndSigned Creator Studio install and streaming guide

Download, install, verify, and use Creator Studio 0.2.1 on Windows, macOS, Linux, and FreeBSD. This guide covers every shipped desktop build, first-run checks, live streaming, direct multistreaming, local recording, gift-game scenes, and automation bridge basics.

Download builds Start a stream
Current release: Creator Studio 0.2.1. The app is a native lightweight launcher for FFmpeg. It is not Electron, React Native, Flutter, Tauri, Node, or a bundled browser shell. Weak creator devices should send stable 360p or 480p with clean audio; LiveAndSigned ingest and encoder nodes handle upconvert, fallback MP4, HLS ladders, replay preparation, and CDN delivery.

Screenshots

LiveAndSigned Creator Studio download matrix screenshot
All desktop packages and checksums in the 0.2.1 release.
Creator Studio terminal first-run commands screenshot
First-run checks, scene listing, sample config, dry run, and hidden automation token behavior.
Creator Studio live workflow screenshot
Creator device, LiveAndSigned ingest, encoder nodes, and Help4 CDN/WAF playback flow.
Creator Studio automation bridge screenshot
Gift, overlay, studio command, and local device automation support.

Downloads and checksums

Pick the build that matches the creator device. Keep the `.sha256` value if support asks you to verify a download.

DeviceDownloadSizeSHA-256
Windows x64 Intel/AMDliveandsigned-studio-0.2.1-windows-x64.tar.gz54,516 bytes8a6b6fb59523c6d3bc87b7ae948397dc8fb4b4a097f6c275c38b8ddd8c6cc0f7
Windows ARM64liveandsigned-studio-0.2.1-windows-arm64.tar.gz24,758 bytes977b44c69f2254dbbd931e3658f1ba59ccf4f69d7313d3851bb7e59c064dd770
Windows legacy x86liveandsigned-studio-0.2.1-windows-x86.tar.gz62,111 bytesd97feb3dd74c8d03aae748bd0675fd748159f789af398c202458a7fe4f3dbb3d
macOS universalliveandsigned-studio-0.2.1-macos-universal.tar.gz37,673 bytesafeb90885b129fe922df7e07f6547fd9f4578385266a655509e7b70102dd25a1
macOS Apple Siliconliveandsigned-studio-0.2.1-macos-arm64.tar.gz20,760 bytes7c7857d6b162fe1ec58c8206307e0b97bed1dd87764e8925bce4839d3e183fb3
macOS Intelliveandsigned-studio-0.2.1-macos-x64.tar.gz20,925 bytesc71749bf27c8587e6de588c909a9ca836ac4264e8a60210b6f8aaffa163e9d2e
Linux x64liveandsigned-studio-0.2.1-linux-x64.tar.gz39,014 bytes65bc7521dbd2c4097e39aaa29cb1b27d2ba12e418b1b4b66f2b9a6155a2120a3
Linux ARM64liveandsigned-studio-0.2.1-linux-arm64.tar.gz44,710 bytesa0c5db599d2c04c1ce87c87d719eb55819d765f8855bdb274b158a406734867b
Linux ARMv7liveandsigned-studio-0.2.1-linux-armv7.tar.gz38,988 bytesbd3a0373064e05b304164269975ec3d87299f92e81cdf9cce0e7aa13136d13bf
Linux RISC-V 64liveandsigned-studio-0.2.1-linux-riscv64.tar.gz44,787 bytesec22d5a4a8d97cf12d5741b16dc08c5bb658a5b87cb0569af02ce0057d1eeb4f
FreeBSD x64liveandsigned-studio-0.2.1-freebsd-x64.tar.gz21,798 bytes48fe235bd9e0e87273bc67e4b4585d20e8b1cec9603e4617d019196cc5f5f5fe
FreeBSD ARM64liveandsigned-studio-0.2.1-freebsd-arm64.tar.gz21,162 bytes20568069fb11ca018886deac9ca6eefe6274507479bb91f172f34a5db7efefb8

Install by platform

Windows x64, ARM64, or x86

  1. Download the matching Windows package.
  2. Extract it with File Explorer, 7-Zip, or PowerShell.
  3. Install FFmpeg and make sure `ffmpeg.exe` is on PATH, or use `--ffmpeg C:\path\to\ffmpeg.exe`.
  4. Open PowerShell in the extracted folder and run the checks below.
tar -xzf liveandsigned-studio-0.2.1-windows-x64.tar.gz
cd windows-x64
.\liveandsigned-studio.exe --version
.\liveandsigned-studio.exe --print-devices

macOS universal, Apple Silicon, or Intel

  1. Use the universal package unless support asks for the arch-specific build.
  2. Install FFmpeg with Homebrew or another trusted package source.
  3. If macOS quarantine blocks launch, remove quarantine on the extracted folder.
  4. Run version, scene, and device checks.
tar -xzf liveandsigned-studio-0.2.1-macos-universal.tar.gz
cd macos-universal
xattr -dr com.apple.quarantine .
./liveandsigned-studio --version
./liveandsigned-studio --print-devices

Linux x64, ARM64, ARMv7, or RISC-V

  1. Download the matching Linux package.
  2. Install FFmpeg using your distro package manager.
  3. Make the binary executable if your file manager strips mode bits.
  4. Check video and audio devices before a paid event.
sudo apt install ffmpeg
tar -xzf liveandsigned-studio-0.2.1-linux-x64.tar.gz
cd linux-x64
chmod +x liveandsigned-studio
./liveandsigned-studio --list-profiles

FreeBSD x64 or ARM64

  1. Download the matching FreeBSD package.
  2. Install FFmpeg with `pkg`.
  3. Use FFmpeg device names that match the local desktop setup.
  4. Run a dry run before a real stream.
pkg install ffmpeg
tar -xzf liveandsigned-studio-0.2.1-freebsd-x64.tar.gz
cd freebsd-x64
chmod +x liveandsigned-studio
./liveandsigned-studio --dry-run --target rtmp://example.invalid/live/test

First stream checklist

  1. In LiveAndSigned, open Creator Workshop or the creator live dashboard and copy the LiveAndSigned ingest URL and stream key.
  2. Run `--print-devices` and confirm camera, screen, and audio inputs appear.
  3. Run a dry run with `--dry-run`. Dry runs print the FFmpeg command without going live.
  4. Use `low_power_360p` or `balanced_480p` on weak hardware or unstable upload.
  5. Use `--record-file` if the creator needs a local MKV backup of the show.
  6. Use `--reconnect` for unstable internet; the launcher restarts FFmpeg after non-clean stream exits.
./liveandsigned-studio \
  --profile balanced_480p \
  --scene creator_lower_third \
  --overlay-title "LiveAndSigned Live" \
  --ingest-url rtmp://YOUR_LAS_INGEST/live \
  --stream-key YOUR_STREAM_KEY \
  --record-file liveandsigned-local-recording.mkv \
  --reconnect

Scenes, overlays, and gift games

Use `--list-scenes` to see the current presets. The main presets are `camera_clean`, `screen_clean`, `creator_lower_third`, `gift_war_scoreboard`, `game_battle`, and `device_show`.

./liveandsigned-studio --list-scenes
./liveandsigned-studio \
  --scene gift_war_scoreboard \
  --overlay-title "Gift War" \
  --score-left "Boys 1200" \
  --score-right "Girls 980" \
  --target-file targets.txt \
  --dry-run

Direct multistream

Direct multistream sends one local capture to multiple destinations. This uses the creator device CPU/GPU and upload bandwidth for every destination. The later LiveAndSigned restream service will move fan-out to high-bandwidth ingest/restream nodes.

./liveandsigned-studio \
  --profile balanced_480p \
  --target rtmp://YOUR_LAS_INGEST/live/YOUR_LAS_KEY \
  --target rtmp://a.rtmp.youtube.com/live2/YOUTUBE_KEY \
  --target rtmps://live-api-s.facebook.com:443/rtmp/FACEBOOK_KEY \
  --target rtmp://fa-fastly-global.kick.com/app/KICK_KEY

`targets.example.txt` is included in every package. One destination goes on each line. Lines may be labeled as `youtube=rtmp://...`.

Automation bridge and creator devices

Creator Studio 0.2.1 exposes the local automation contract for gifts, overlays, game battles, and devices. Use local bridge URLs for Arduino, USB, serial, or local-network devices. Server-side webhooks and public device endpoints must be approved before they can fire from paid gifts or live coin events.

./liveandsigned-studio \
  --automation-poll-url http://127.0.0.1:18444/liveandsigned/actions \
  --automation-ack-url http://127.0.0.1:18444/liveandsigned/ack \
  --automation-token YOUR_LOCAL_TOKEN \
  --dry-run

Dry-run output confirms the bridge is configured but does not print the token.

Troubleshooting

FFmpeg is missing
Install FFmpeg or pass the full path with `--ffmpeg`.
No camera or audio
Run `--print-devices`, confirm OS privacy permissions, and pass explicit `--video-input` or `--audio-input` values.
Stream stutters
Drop to `balanced_480p` or `low_power_360p`, close other apps, use wired internet, and let LiveAndSigned upconvert.
External platform rejects the stream
Use the exact RTMP/RTMPS/SRT URL and key from that platform. Do not append the LiveAndSigned stream key to full external `--target` URLs.
macOS blocks the app
Use the quarantine removal command above, then run from Terminal. Trusted Developer ID signing and notarized installers will be added after the Apple code-signing identity is available on the release machine.
Update download fails verification
Delete the downloaded update archive and download again from this help page. The launcher refuses update archives whose SHA-256 does not match the API release metadata.
Automation does not fire
Check the local bridge URL, token, and Creator Workshop automation rules. Public webhook/device actions require approval.

Version notes

VersionStatusNotes
0.2.1CurrentScenes, scoreboards, local recording, direct multistream, automation bridge, reconnect, update checks, error reporting, verified update downloads, and 12 desktop builds.
0.2.0SupersededScenes, automation, and packaged starter files. Upgrade to 0.2.1 for update checks, telemetry, and verified update downloads.
0.1.1SupersededDirect multistream sender. Upgrade to 0.2.1 before using for creator events.
0.1.0SupersededFirst native sender. Upgrade before using for creator events.